package Classes.CustomEvents// ActionScript file
{
	import Classes.Managers.M_GameInformations;
	
	import flash.events.Event;

	public class GameInformationsEvent extends Event
	{
		public function GameInfomationsEvent(type:String,bubbles:Boolean=false,cancelable:Boolean=false):void
		{
			super(type,bubbles,cancelable);
		}
		
		override public function clone():Event
		{
			return new GameInformationsEvent(this.type);
		}
	}
}